Special Rules
The Chopper!
Find The Chopper in the War Deck and give it to the heroic undead hunter of your choice.
Dungeon
Three sets of prisoners are kept in the dungeon, guarded in the dark by three terrors.
Place the three foes as shown in the Dungeon. These foes are not allowed to take any actions in their Action step. They are immune to dismissal, banishment, and anything that would move them outside the Dungeon, including a Slip Away that would do so. If defeated, they cannot be renewed.
Place the three prisoner tokens as shown. Prisoners are treated as loot. So, for example, they can be picked up, but only if enemies are not adjacent to them.
Dungeon Glory
One Glory is received for the Dungeon. If the heroes are carrying two prisoners at mission end, they win the Glory. Otherwise, it goes to the foes.